Project : Blackdot

Blackdot is a fork from Moonlight Creator, it looks like Softimage.

I try to mimic for Softimage XSI from UI, some tools to make similar behavior, i am looking to integrate PBR rendering on my own if it works well or make based from Cycles. Animation is wip but disabled and i am focusing on 3D modeler tool.

This is Work in progress.

 

 

 

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My dev #4 – 08/20/2021

Come back here, not really big news but I say I keep my dev as well and I working in 3D Rendering so I take two as Cycles renderer or make my own (not a name yet), then I compare them for speed and system as robust, so I see which they are better πŸ™‚ . My dev still is working in step by step, I am waiting to make a beta but I don’t know when depending of my completion fo my dev ?

As my progress is going well but I still am learning maths and algorithms to make more powerful and help me for my understanding too. And Blender source code are a great resource of learning for making my own 3D Software as Blackdot.

 

My dev #3 – 01/13/2021

I always am trying to keep my dev from Blackdot but I am learning the VFX in my school for 3 year, so I am very busy. However I am making a balance for my planning and in my free time to make some interesting here. Hope to finish this my dev as well πŸ™‚

To make a little fast I am learning from Blender source code to make Blackdot more powerful and to be inspired from that too and make me to motivate in programming  πŸ˜‰

 

My dev #2 – 08/05/2020

Gui still is work in progress (remember I make it from my free time!), I design it carefully and I make similar to Softimage XSI but not 100 % clone πŸ™‚
Some tools may be similar other not so I make as I can, soon I will show you a screenshot on what dev i do it. So wait and see for coming more news here πŸ™‚ .
After finished to Gui I will start to make more tools for Modeler, Yay !

 

My dev #1 – 03/09/2020

My new draft branch is better now for visibility and coding more modern but there are a lot of change from scheme and system so it is heavily in wip
I will think how to compile without error for linking time because i need to be carefully to design my all classes with all variables and methods in top-down and better inheritance to work more complex to all things in OOP.

Todo :
1/ phase : Rewrite to all Gui in more modern as Softimage XSI
2/ phase : Rewrite to Modeler tools
3/ phase : Plug to Cycles in Blackdot
4/ phase : Write new to Modeler as OOP system
5/ phase : Write to Scripting editor
… more new coming

From now i am coding to a tools for common system to be ready to write for Gui and so on to other phase 2, etc..